Support

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Quick answers

Privacy at the table

The Game Master is protocol-bound to keep the real you out of the fiction: facts Claude may know about you from its memory features or other conversations are inadmissible in the game and are never written into your campaign vault. Your character's history comes only from what you say at the table. If you want full separation, you can also disable Claude's memory for the chats you play in (Claude's settings), which we recommend for the privacy-conscious; the game needs nothing from it. See our privacy policy for what we store.

Bugs and ideas

The game itself is open source. Bug reports and feature ideas are welcome as GitHub issues, and community scenario packs are welcome as pull requests.